Annette Nielsen Portfolio

RESUMÉ

Here’s some of my work experience and knowledge. For more details, check out my LinkedIn profile.

Achievements

  • Svenska Designpriset 2015 Device – Smarttelefon – Kung Fury – Street RageWinner!
  • BAFTA Ones To Watch Award 2011 – Winner!
  • Micro Studio category in Develop Awards 2011 – Nominated
  • Dare to be Digital 2010 – Twang! – Winner!
  • Dare to be Digital 2010 – Twang! – Audience Award
  • Swedish Game Awards 2010 – Garbage GameNominated for Best Serious Game

Work Experience

  • Hello There AB – Art Director, Creative Director, UI Designer, Concept Artist, 2D/3D and Technical Artist, Animator, Developer – 2012-Present
  • Junebud AB – 3D Artist & Scripter – 2011-2012
  • Annette Nielsen – Freelance 2D & 3D Artist – 2011
  • Högskolan i Skövde – Web designer – 2011
  • theSoil – 3D Artist – 2009-2010 (outsourced to Junebud AB and Upper First)
  • SköSex – Club & Pub Personnel (Bartender, Bouncer, Wardrober…) – 2009-2010
  • Skogsvikens Hotell och Pensionat AB – Cleaner – 2008
  • Ventelo AB – Customer Service – 2007

Education

  • Serious Games Master Programme – Skövde 2009-2010
  • Computer Game Development – Graphics – Skövde 2005-2009 – Bachelor’s Degree
  • Computer Game Development – Design – Skövde 2004-2005

Skills

  • Art Software
    • Adobe Photoshop, After Effects
    • Luxology Modo
    • Autodesk Maya
  • Game Engines / Development Tools
    • Unity 3D
    • Game Maker
  • Planning / Team Tools
    • Pivotal Tracker
    • Trello
    • Git

Interests

  • Main Work-related interests
    • Lowpoly modeling & texturing
    • Asset creation & workflow optimization
    • Character design
    • Story / world – building
    • Designing / creating tools for better workflow
  • Additional interests
    • Pixel art
    • Scripting (C#)
    • Animation
    • Video editing
    • Interface design
    • Game design
    • Webdesign, wordpress, HTML, CSS, PHP & MySql

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